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Pocketst Metal Deck

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Post  Pocketst Tue May 05, 2009 4:00 pm

Land = 14

Units = 18
Champion = 4 (I've gotten 4 of them via my 3 packs a day).
Farmer = 4
Milita = 4
Barbarian = 1
Swordsman = 1
TwinFighter = 1
Bandier = 1
Beauty Warrior = 2

Items = 10
Breastplate = 1
Iron Sheild = 4
Catapult = 1
Cannon = 3
Crossbow = 1

Spells = 8
Enchant Weapon = 4
Betrayal = 1
Cultivation = 3

The main idea of this deck is to get a cannon or cat on something small and then get a sheild on my champion for defense. Then use enchant weapon to double my already high attack to wipe out the opponent.

So far it's been so so. I win more than I lose but decks with massive fireballs or holes or earthquakes destroy me.

Any ideas that don't involve massive spending of gold would be welcome Smile.
Pocketst
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Post  Galeonas Tue May 05, 2009 7:56 pm

yeah i think you forgot few dragonknights Razz
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Post  Pocketst Wed May 06, 2009 6:16 am

I am 12 cards away from having DK #1 Smile. Of course one of them is a rare though.
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Post  Galeonas Wed May 06, 2009 8:27 pm

land = 12

units = 20

bloodsucker = 1
redeyeStone = 2
sienna = 1
PurpleWorm = 2
BloodJelly = 1
Hellision = 1
FireArmor = 1
Azer = 1
BigGoblin = 1
Minotauros = 1
Medusa = 1
PyroGiant = 2
M.Hammerman = 1
WhipAGoat = 1
Hv.Minotaur = 1
Phoenix = 1
FireElemental = 1

Items = 11

RageHammer = 3
FireOrb = 1
HydraTongue = 1
HarpyClaw = 1
RedPlate = 2
DemonAmulet = 2
FireAmulet = 1

Spells = 7

FireBall = 2
FireWall = 2
LongToFight =2
Bl.incantation = 1

i'm just 9lvl so there are no cards that costs gp
anyway today i'm lucky i got ShowerofFire ;]

if anybody know good fire deck build write to me pm ;]
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Post  nery123 Thu May 07, 2009 4:24 am

pocketst, i want to help in your deck but first answer me, do you have plans to buy and spend some money and buy GP cards?
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Post  Pocketst Thu May 07, 2009 1:17 pm

Yes I'm planning on spending some $$$. Smile. But I'm not high enough lvl to buy the card I really want anyway which is magic coffin. Plus it's always at 0 availible anyway so I guess I'll have to buy a ton of packs.

The Other card I really liked was 2handed Throw. That also seemed really powerful.
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Post  nery123 Thu May 07, 2009 6:47 pm

yes, magic coffin and two hands trow are both strong spells and you must have this cards in your deck. Another good combination (and many metal players are using now) is livingHammer + battle drum, is a really good fast combination and try to use it. Dragon Slay is another special card who saves a lot and try to use more fast units with fast itens to give you inicial domination in the game, use more crossbow, its a good option. Dissenssion and ninja technique are optional if you want...

i will bring some deck building from forumBr to here with the time to help you guys and give more ideas.

cya. bounce
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Post  Pocketst Fri May 08, 2009 4:56 am

Hmmm living hammer and battle drum are good but don't really fit with the flow of the deck I got going.

However I did take your advice and slim down my deck quite a bit with smaller units and crossbows rather than cannons. That had a HUGE effect. I think I ran off a section of like 10 wins at some point. Including 3 people over 20 Smile.

It's so much better now. I jump on opponents FAST. I would say half of them never recover from my initial assult. I had a farmer with a crossbow that had 12 kills in one match. Earthquakes and Black Holes and Firebolts from hell hurt but usually I've done to much damage before they fend me off.

I also grabbed 5 packs ... and got a 2 handed throw Smile. That card is BEASTLY.

And I've subbed out Enchanted Item for Wall Smash. It's working really well. It's a cheaper monster kill.

7 cards from the DK
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Post  Galeonas Fri May 08, 2009 7:56 am

nery123 can you help soon i will be 11lvl and i don't know that to buy ?
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Post  Pocketst Fri May 08, 2009 11:38 am

I made you your own thread so we can keep our decks separate.
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Post  Pocketst Wed May 20, 2009 7:26 pm

My deck has changed alot Smile

Here is an update.

Land = 13
12 Regualr Land
1 Warehouse (LP = 3)

Units = 18
2 BeautyWarriors
1 Bullfighter
2 CannonSoldier
4 ElephantCavalier
4 Farmer
4 Milita
1 Troubador

Items = 9
1 Cannon
4 Iron Sheilds
4 Crossbows

Spells = 10
3 Cultivation
3 Floating Sheild
2 Smash Sheild
2 TwohandedThrow

The cannon is kind of ehh so I'm not sure what to do with it there. Maybe another unit instead. Mostly I'm shooting for 2 combos (one offensive, one defensive). Crossbow on something small or BWarrior with two handed throw or Elephant Cavs with Floating sheild or just an iron sheild.

Also if I get a level 1 unit and crossbow in my opening draw or redraw (shuffle) I'm really tough because I just mow down everything.

I'm 2 cards away from the DK with having spent 0 gp on it Smile. When I hit 21 if I haven't randomed a Flying Ship yet I'll buy it.

This deck is pretty strong verses pretty much any lower level player. I've been playing decks over 21 and it is somewhat lessened. I need magic coffins bad to counter stupid fire spells. A well placed magic coffin would totally pwn fire IMO Smile.

All in all I'm rolling along at a 74% winning clip but some of those are lower level players.
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